Guide
Battle for Avalon
Description
Town relocation
Avalon Towers
Features of attacks, Raids, and other types of marches
Scoring points
End of the Tournament and rewards

Description

The Battle for Avalon is an era-defining Tournament for Orders. It takes place on a separate island called Avalon. Orders capture Avalon Towers and make their way from the edges of the map to the heart of the island. Orders earn points by holding Towers.

By passing checkpoints and taking one of the top places in the Tournament ranking, an Order receives Medals of the Druids. The Order Master can spend these Medals in the Avalon Store tab of the Order Store to purchase pieces of equipment and items, which they can then send to the members of their Order.

To find out when the Tournament starts and ends, its tasks, and other information:

  • Open the Tournaments tab in the Events window and select the block of the "Battle for Avalon" Tournament
  • Select the icon of the active Battle for Avalon Tournament on the Kingdom map or World Map

For your Order to be able to participate in the Battle for Avalon, it must have been created no later than 24 hours before the Tournament was announced.

Rules in Avalon:

  • The Master cannot disband the Order or transfer power to another Order member.
  • Lords cannot quit their Order, create a new one, or join another Order.
  • Neither the Master nor the Counselors can expel a Lord from the Order.
  • Lords earn Trophies of Arms for destroying all warriors except for those belonging to rulers from their home Kingdom.

To communicate with Tournament participants in Avalon, go to the Avalon Chat.